Marrying the Old School with the New

I have been looking for more concrete advice about how to “flex” my Pathfinder game to incorporate more old-school elements, such as randomness, exploration/sandbox, and potential lethality.

I stumbled on an article today that is one GM’s own thinking-out-loud on the subject of adding “old school” to a Pathfinder campaign, followed by attempts to implement the ideas in play. The blog looks like a good read.


About ronaldsf

Grandmaster of the Pathfinders' Guild at Martin Luther King Middle School.
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