- A Grandmaster’s Guide to Good Guilding #5: An Overview of the Class
- D&D 5th Edition offering its basic rules for free
- A Grandmaster’s Guide to Good Guilding #4: It’s Good to Be Grandmaster
- A Grandmaster’s Guide to Good Guilding #3: Teaching Kids How to GM
- A Grandmaster’s Guide to Good Guilding #2: Why I prefer Pathfinder RPG for teaching RPGs to kids
Top Posts & Pages
- Opposed skill checks... entirely unnecessary?
- The Dawn of the Pawn
- Why Pathfinder's Barbarian Rage Rules Are Stupid and Need to Change
- A Grandmaster's Guide to Good Guilding #2: Why I prefer Pathfinder RPG for teaching RPGs to kids
- The Best Ability-Score Generation System EVAR!
- Old School Review 3 - A History of Hit Points, Part One
- Pathfinder RPG: Too crunchy?
- The Sadistic GM
- Minimum ability scores in Pathfinder? They're still there... if you look hard enough
- Old School Review 1 - Dying & Dumbfounded in Old-School D&D
Monthly Archives: October 2011
Receiving near-universal praise in the RPG community is the inclusion of 80 “pawns” in Pathfinder’s new Beginner Box. Their genesis in the public imagination was Paizo’s official announcement of May 5, 2011 that the Beginner Box would be released. In … Continue reading
There’s a great, in-depth review of the Pathfinder Beginner Box over at ENWorld written by “Steel Wind.” Definitely worth taking a look at, if you’re interested in the Beginner Box! I actually remember “Steel Wind” answering some of my n00b … Continue reading
I find it too hard to die in Pathfinder. In the Pathfinder Roleplaying Game, even if you’re hit by a monster and go into negative hit points, unless there’s a Total Party Kill then someone in your party is probably … Continue reading
Coming out of the overwhelmingly positive response to Pathfinder’s Beginner Box has been the request among some fans for a “Beginner Box 2,” or basically a continuation of the relative simplicity of the Pathfinder rules in the Beginner Box into … Continue reading
Part of the fun of early D&D was choosing what class to play. Each had unique abilities that the others did not have. Each had its own “character” and personality. But abilities were not the only thing distinguishing the various … Continue reading