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Recent Posts
- A Grandmaster’s Guide to Good Guilding #2: Why I prefer Pathfinder RPG for teaching RPGs to kids
- Minimum ability scores in Pathfinder? They’re still there… if you look hard enough
- A Grandmaster’s Guide to Good Guilding #1: The Sales Pitch
- What I’ve Been Doing
- Opposed skill checks… entirely unnecessary?
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Category Archives: Uncategorized
Minimum ability scores in Pathfinder? They’re still there… if you look hard enough
There are no actual minimum ability scores in Pathfinder/D&D 3.x. There is nothing akin to First Edition AD&D’s requirement that you have a Charisma of 17 to become a Paladin, or a Strength of 15, Wisdom of 15, Dexterity of … Continue reading
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What I’ve Been Doing
Life is an ebb and flow… just like the frequency of my posts on this blog. At the moment, much of my creative energies are being directed toward the middle-school Pathfinder club I am running. I started a thread about … Continue reading
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Opposed skill checks… entirely unnecessary?
I have noticed that a lot of published adventure materials (as well as the Core Rulebook) instruct that opposed rolls be made: Perception vs. Stealth Sense Motive vs. Bluff etc., etc… But aren’t they actually unnecessary? Can’t we just treat … Continue reading
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Inspiration
Endeavoring to lead a game Of Pathfinder, I am ashamed To say I’ve never read (but seen) The work of J. R. R. Tolkien. For if I am to weave a tale As skilled as those in Rivendell, I must … Continue reading
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Why Pathfinder’s Barbarian Rage Rules Are Stupid and Need to Change
According to Pathfinder’s rules as written, a Barbarian, upon ending her rage, loses the HP she had gained as a result of her +4 morale bonus to Constitution. These are ALWAYS subtracted at the end of her rage, unlike temporary … Continue reading
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Marrying the Old School with the New
I have been looking for more concrete advice about how to “flex” my Pathfinder game to incorporate more old-school elements, such as randomness, exploration/sandbox, and potential lethality. I stumbled on an article today that is one GM’s own thinking-out-loud on … Continue reading
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Old School Review 3 – A History of Hit Points, Part One
Today, we will begin trying to quantify that amorphous term “Old School Roleplaying,” insofar as it describes a style of play and a vision of fantasy heroes. (This is the next installment of what I will now call my “Old … Continue reading
Review of Rise of the Runelords Anniversary Edition – Player’s Guide
The five-year anniversary re-release of Paizo’s first and most popular Adventure Path, Rise of the Runelords, is an important opportunity to draw new enthusiasts into the hobby, the Pathfinder RPG, and the campaign setting of Golarion. So it’s too bad … Continue reading
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The Best Ability-Score Generation System EVAR!
I’ve been trying to find a method to generate ability scores that simultaneously accomplishes three things I look for in such a system: 1. CHOICE. First, I want to be able to have an idea of what character class I … Continue reading
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Moral Inconsistency in Diablo 3
… and in many RPGs for that matter. I know what you’re all thinking. It’s just a game. And Diablo 3 is perhaps the least-morally-involved game within the computer RPG genre. The game and its adherents make no apologies: it … Continue reading
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